Hi all,
I wanted to share something I created that blends creative writing, structured thinking, and problem-solving in a way students seem to engage with quickly.
I built a simple web-based tool that allows students to create text adventure games - similar to classic “choose your own adventure” stories, but with added structure around actions, items, and progression.
I think it's interesting from an educational standpoint because it can combine multiple skills:
- Narrative development - building environments, characters, and story arcs
- Logical sequencing - designing cause-and-effect relationships
- Systems thinking - understanding how choices impact outcomes
- Introductory programming concepts - without requiring syntax knowledge
Some users are already effectively designing interactive systems while telling a story.
Some practical classroom applications I've thought about:
- Recreating a historical event as an interactive experience
- Building a decision-based narrative tied to a novel or curriculum topic
- Designing multi-step problem-solving challenges
- Peer review through playtesting each other’s work
The low barrier to entry makes it adaptable across different grade levels and abilities.
I’d be interested to hear from others:
- Have you used interactive storytelling or game-based learning in your classrooms?
- What challenges or successes have you seen with this approach?
If anyone wants to explore the tool, it’s here:
I've added a VIP Password for r/education to use on signup.
The VIP Password is:
XYZZY
No cost. Just something I built that may have classroom value.
Please provide your feedback and any features that could help in education.
Best,
Will Winter
Submitted March 19, 2026 at 01:23PM by willwinter https://ift.tt/76bG03r
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